Walk cycles are definitely challenging, however I found it a lot easier with a pre-rigged character. Especially after 2D animation, not having to really worry about the volume of the character while animating was really nice. Definitely so far I like the actual animating rather than the modeling. Modeling is pretty difficult in my opinion when trying to get exactly what you want, while when animating you're working with a pre-modeled object/character.
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Final Project | Dialogue
For my final dialogue project, I chose to use the given MooM character. He was a lot of fun to use and had a lot of controls especially for...
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I really liked this, rigging is a lot of fun. I wouldn't say it is easy, but it is definitely more fun than modeling. Buckid was an int...
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This is my primitive shape assignment. As you can tell it's a cat eating out of his food bowl and a kitchen table. Looking at this, one...
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This project was definitely a lot harder than I was originally expecting. While I took an easier route to the actual modeling part of the p...
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